Kleptoman
Kleptoman
PERISCOPE Island
PERISCOPE Island
Project overview
Periscope Island is an innovative initiative introducing a comprehensive collection of educational games designed to serve as a standard educational resource in public Portuguese schools. The project focuses on creating a dynamic and engaging digital platform covering various disciplines, including math, sciences, and Portuguese language.
Periscope Island is an innovative initiative introducing a comprehensive collection of educational games designed to serve as a standard educational resource in public Portuguese schools. The project focuses on creating a dynamic and engaging digital platform covering various disciplines, including math, sciences, and Portuguese language.
THE CHALLENGE
The project faced challenges in transforming traditional manual exercises into engaging digital games while retaining educational value. Coordinating with illustrators and balancing gamification with educational content were additional creative challenges. Despite these obstacles, the project delivered engaging educational games and emphasized the importance of UX/UI design in effective and enjoyable learning experiences.
The project faced challenges in transforming traditional manual exercises into engaging digital games while retaining educational value. Coordinating with illustrators and balancing gamification with educational content were additional creative challenges. Despite these obstacles, the project delivered engaging educational games and emphasized the importance of UX/UI design in effective and enjoyable learning experiences.
Title
Design Lead
Design Lead
Responsabilities
UX/UI Design of all games
UX/UI Design of all games
Managed Art Department.
Managed Art Department.
Handle and optimize handoff to developers.
Handle and optimize handoff to developers.
Managed stakeholder expectations and feedback.
Managed stakeholder expectations and feedback.
Achievements
Implemented a game/design system that help unblock the development process.
Implemented a game/design system that help unblock the development process.
Performed asset optimization that helped deliver fast and light games.
Performed asset optimization that helped deliver fast and light games.
Gained positive feedback from professors and students.
Gained positive feedback from professors and students.
Tools
Figma, Procreate, Affinity Designer, Google Drive.
Figma, Procreate, Affinity Designer, Google Drive.