MGPRO
Goneviral
Goneviral
Project overview
Welcome to GoneViral, a single-player game where you control a computer virus through the intricate world of cybernetic warfare.
Over nine months, I led the charge in shaping the game's design and aesthetics, from establishing core mechanics to crafting all-encompassing game assets and interfaces.
While currently a proof of concept available on the official Microsoft Store, GoneViral represents the foundation for an immersive gaming experience with boundless potential for refinement and expansion.
Welcome to GoneViral, a single-player game where you control a computer virus through the intricate world of cybernetic warfare.
Over nine months, I led the charge in shaping the game's design and aesthetics, from establishing core mechanics to crafting all-encompassing game assets and interfaces.
While currently a proof of concept available on the official Microsoft Store, GoneViral represents the foundation for an immersive gaming experience with boundless potential for refinement and expansion.
Title
Game Designer / Game Artist
Responsabilities
Game Design
Model 3D assets
Lead stakeholder meetings.
Tools
Unity 3D, MagicaVoxel & Adobe Illustrator
Unity 3D, MagicaVoxel & Adobe Illustrator